Last night I dreamed I was playing a video game. The graphics reminded me of “No More Heroes”, and the gameplay consisted of a variety of mini-games with different controls and rules. The overall theme was very Japanese, the kind of game that rarely gets exported to the states. I don’t remember the title.
At the beginning of the game, your best friend is murdered by the CEO of a major corporation. The opening has your character visiting your friend’s grave, then performing some sort of mystic ritual to guarantee the friend gets his revenge. Then, believing yourself to be the instrument of your friend’s revenge, you enter the CEO’s downtown skyscraper and try to make your way to the top. Your intention is to confront the CEO and challenge him to a duel.
Your character is tall and thin, wears a business suit, and carries a sword. However, you never use the sword until the very end of the game. The building has 100 floors. You have to complete one encounter on each floor. After each encounter, your character runs up a flight of stairs to the next floor. Apparently there are no elevators, or maybe they require keycards.
Your character doesn’t want to hurt anyone but the CEO, so the encounters don’t involve combat. Instead, each floor is its own minigame, with a bizarre and eclectic mix of puzzles and stealth. On one level, you might avoid employees by hiding behind potted plants and support columns. On another, you might have to talk your way past a security guard by picking the right dialogue choices, or by doing a short fetch quest for them. Some of the levels were really bizarre, like having you compete in a Parappa-style rap battle with a security guard.
It was one of those games where weird things happen for weird reasons, like “Feel the Magic: XX/XY” or “Incredible Crisis”. Some of the mini-games would repeat themselves, with harder versions occurring at higher floors. You never had to go back down a floor; everything you need to complete a floor was found on the floor itself.
When you finally reach level 100, the CEO accepts your challenge and you fight. It doesn’t control like a fighting game, instead being more of a drawn out quicktime event. However, it is impossible to win regardless of how well you perform. If you do poorly, he kills you. If you gain the advantage, he cheats by having a henchman grab you, and then he kills you.
You are buried next to your best friend. The ending shows the CEO standing over your grave, making a villain speech about how he always wins. Then, thanks to the ritual you performed at the beginning of the game, your friend’s animated corpse bursts out of his grave and drags the CEO underground. So you were the instrument of revenge after all – your death was the only reason the CEO ended up standing so close to your friend’s grave.
2 comments:
That is actually .....Really cool .
That is cool
Post a Comment